Or perhaps the point is that Medieval heroes are thick as planks and that we should just accept it.Īnother Majesty 1 fan here. It is puzzling that Paradox couldn`t have managed a more functional AI though. I`m not gonna pretend that the AI issues are game breaking though, because there`s certainly a lot of entertainment to be had with Majesty 2. Again, if they had been programmed with some semi-intelligent evasive behavior it would have helped a lot. Perhaps the most annoying one is how easily mages die at first, which wouldn`t be such a problem if they weren`t so damn expensive to resurrect. There are quite a few other issues as well. Also, if a party (Of four heroes, grouped up at the upgraded inn.) attacks something out of its league and the tank dies, the rest of the party will just mindlessly keep attacking the same thing until everyone is dead, rather than perhaps escaping. They trickle in alone and suicide or attack from the front like maroons right next to the tank, which is usually where all the aoe from the boss is happening. For example, rogues are good against weak stuff, but as soon as there is a boss fight, prepare to have a stream of dead rogues to resurrect from the graveyard. What did somewhat bother me was the poor AI and accompanying lack of options for scripting hero behavior and particularly party behavior and formation. ![]() I didn`t really mind all this so much though, since it`s just one more way to make a game a bit challenging by tightening the balance more than usual. Making the wrong decision at basically any point will lead to inevitable demise ten minutes later as you are swarmed by monsters. On many levels you are forced to do some trial and error to discover which direction to build your town in, what build order you might need for buildings, heroes and defensive towers etc, and which, if any, monster dwellings you should destroy first to reduce the pressure on your town. Now, it is jolly difficult though, and not for the impatient. Basically it is a polished version of the original Majesty. Graphically, it is fine and the sound is appropriately Medieval. Good stuff really and a sort of reverse RPG experience. They also gain experience in order to level up, so they become more powerful over time. ![]() The heroes then earn money for doing this, which they spend in your shops buying armor, weapons and potions etc. Majesty 2 is an enjoyable sim type base building affair, where you control a population of heroes through posting rewards for them to complete tasks like killing a monster, guarding something or exploring the map. As a budget-priced game, with plenty of add-ons and special offers on Steam, this provides plenty of fun-for-the-money, and many of the scenarios provide a rewardingly-difficult challenge - don't expect to blast through the main campaign without having to reload or even restart some of the tougher scenarios until you get a solid strategy figured out. ![]() It doesn't take itself too seriously either with plenty of quips (and narration by a Sean Connery sound-alike) that, if not hilariously funny, at least poke fun at itself and some of the fantasy stereo-types. In the end the style of game play is a great blend of the elements of SimCity, an RTS and a party-based RPG. You can group your subjects into parties (of up to 4 at an inn - well-balanced parties function much more effectively than the individuals by themselves and adds a great strategic element to the game) and set general objectives for them by setting different types of 'flags' with gold rewards as incentives (to let them where, when and what you want them to do). ![]() Set in a fantasy world (with the stereotypical rangers, dwarves, wizards, dragons and the like) Majesty 2 lets you play the role the King, focusing on the major decisions of building, research and growing your economy - while the bean-counting that usually dominates RTS, is thankfully left in the capable hands of the subjects themselves. If you want a Real-Time-STRATEGY game that focuses on Strategy rather than micro-management and Tactics, then the novel and refreshing approach of the Majesty series to the genre may well interest you.
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